Selbyville, Delaware, January 6, 2025 (GLOBE NEWSWIRE) —
Lifestyle Disease Applications market size was valued at approximately $5.2 billion in 2023 and is expected to grow at a CAGR of 14.5% from 2024 to 2032. This growth is mainly due to the increasing prevalence of lifestyle diseases and increased awareness about health and well-being.
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Based on platform, the Android segment lifestyle disease apps market accounted for a significant share of the market, generating approximately $2.6 billion in 2023. The Affordability and Accessibility of Android make it the preferred choice in regions with diverse economic contexts. The platform’s popularity is particularly notable in emerging markets where budget smartphones are more accessible, allowing a wider user base to benefit from health apps.
In terms of device types, the lifestyle apps market in the smartphone segment is expected to reach a market value of $7.2 billion by 2032. Due to their widespread use and convenience, Smartphones are the essential platform for health tracking and monitoring. Many lifestyle apps are designed specifically for smartphones and use features such as GPS, sensors and mobile connectivity to offer real-time health monitoring, data tracking and personalized recommendations.
The US lifestyle disease apps market is expected to reach $5.8 billion by 2032. In 2023, the US accounted for the largest revenue share of the North American market, with 1.8 billion dollars. The high prevalence of lifestyle diseases, such as obesity and heart diseases, has led to a significant increase in the demand for health apps.
These apps provide users with personalized health solutions, advice on lifestyle changes, and real-time tracking of health indicators. Integration with wearable devices enhances the functionality of these applications, enabling users to more effectively monitor and manage their health in an interconnected ecosystem, thereby fueling market growth.
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Major players in the lifestyle disease apps market include 8fit, Azumio, Cronometer, DietBet, Fastic, Fitbit, Headspace, HealthifyMe Wellness, Lifesum AB, Lose It, MyFitnessPal, Nexercise, Noom, Nudge Coach, and Sleep Cycle , among others.
Partial Table of Contents (ToC) of the report:
Chapter 1 Methodology and scope
1.1 Market scope and definitions
1.2 Research design
1.2.1 Research approach
1.2.2 Data collection methods
1.3 Basic estimates and calculations
1.3.1 Calculation of the reference year
1.3.2 Key Trends for Market Estimation
1.4 Forecast model
1.5 Primary research and validation
1.5.1 Primary sources
1.5.2 Data mining sources
Chapter 2 Summary
2.1 Industry 3600 synopsis
Chapter 3 Industry Overview
3.1 Analysis of the industrial ecosystem
3.2 Industry Impact Forces
3.2.1 Growth drivers
3.2.1.1 Increasing prevalence of lifestyle diseases
3.2.1.2 Increased health awareness
3.2.1.3 Technological advances
3.2.1.4 Product innovation and diversification
3.2.2 Industry pitfalls and challenges
3.2.2.1 Data privacy and security issue
3.2.2.2 Lack of well-defined regulatory guidelines
3.3 Analysis of growth potential
3.4 Regulatory landscape
3.5 Technological landscape
3.6 Gap Analysis
3.7 Future Market Trends
3.8 Startup scenario
3.9 Porter analysis
3.10 PESTEL analysis
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