While some are more cynical on this subject, I loved the sea of remasters, ports and classic game remakes which are now playable on current systems. The latest retro collection is limited racing games’ Gex trilogyWho brings Gecko obsessed with Dana Gould’s media to modern systems. With a lot of upgrades of quality of life and many special features, it is more than a simple port and gives a crystalline dynamic ‘ Forgotten mascot the respect he deserves.
Although it is possible to obtain the complete nostalgia effect and to play original games with purely digital commands and in a 4: 3 appearance ratio, there are also a lot of additions. The most exciting is the possibility of playing Gex 2 and 3, which are both 3D platforms, in a large native screen. Rather than stretching the screen to make this effect, you can see more people both in the large screen version. This makes it the ideal way to play these platforms because they look clear and give you a wider view than before. There are also several other upgrades of quality of life, such as the possibility of rewinding the gameplay, making backups at any time and playing with a CRT television filter.
The original gex is what I am most nostalgic, and I had a good time starting again. The 2D platform game is always quite fun, because you really have to explore the levels in order to find television remote controls to unlock other stages, because the simple fact of going from left to right will not continue the game. The game was a visual feat in 1995, and although the follow -up is clearly inspired by Super Mario 64 being a phenomenon, it is difficult not to wonder what it would have been if it had doubled the 2D and evolved in this way.
3D, Gex: Enter the Gecko and Gex 3: Deep Cover Gecko, keep the common sense of humor and include the former writer of Simpsons Rob Cohen dubbing on gags. The references and parodies of pop culture help the game to feel like a capsule in real time, although the gameplay has not incredibly aged. The Gex 2 and 3 were not Super Mario 64 after Liberation, and they are certainly not as fun to return to 25 years later. However, there is a charm for the platforms of the time, and these collectibles are faithfully assembled in the Gex trilogy. There is value beyond nostalgia here, even if they are not platform classics (although it is fun to see some of the huge names that have worked on these titles, such as Glen Schofield, Evan Wells and Bruce Straley).
I want to give a special cry to the beautiful collection of bonus features of the game. There is an excellent interview with Dana Gould, prototype sequences of the Gex Jr. game never published, as well as advertisements, textbooks and art for the three titles. This additional effort, as well as a complete music player for the three titles, really helps to make Gex Trilogy feel like a celebration of the series. We like to see it.
Gex Trilogy (PS5) Review: final verdict
The Gex trilogy is up to its name and brings the three GEX games to modern consoles. With solid quality of life updates and a good range of bonus features, there are a lot here so that fans are sinking. Although 3D suites have not aged like wine, they are always interesting to review and the original side scholars is still very fun.
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The original gex is still quite funny
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Beautiful upgrades of quality of life
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Good range of food bonuses
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3D suites are not as appreciated
Disclosure: the publisher provided a digital copy for our Gex trilogy PS5 exam. Examined on the 1,000,000 version.